Ghost

My Button Collection

sexhaver:

there’s a tradition where if you step on the campus seal in the middle of the quad you won’t graduate in 4 years unless you touch a statue of our school mascot (a goat that’s is like 60 feet away across an open field) within 10 seconds and I just watched a senior accidentally step on it, holler “SHIT” at the top of his lungs, drop his bags, and break into a dead sprint across the lawn. I love college

shybat:

*romantically calls you dude*

REALEST zodiac sign stuff

  • Aries: self-centred competitive cunts but still sweet
  • Taurus: nice as heck but dont show much emotions and eat a way too much
  • Gemini: smooth lunatic manipulative assholes but geniuses
  • Cancer: dependant, emotionally unstable lullabies and probably the nicest persons you know
  • Leo: most generous and selfish at the same time attention whores
  • Virgo: steady fuckers that probably have an OCD
  • Libra: double-faced childish bitches but they know how to look good tho
  • Scorpio: paranoid psychos that think about dry humping all day long
  • Sagittarius: funny but rude, one night stands big winner
  • Capricorn: cold-hearted motherfuckers without any social skills
  • Aquarius: weird hipsters that always try to sound deep and different but VERY open-minded
  • Pisces: sensible compulsive liars, daydreamers and super gentle but hypocrites

staff:

Have a great weekend, Tumblr. 

(Source: 7ae)

allofthemath:

This is the graph of |x|+|y|=4. I like it.

allofthemath:

This is the graph of |x|+|y|=4. I like it.

ansakicus:

this is my favorite gif ever

ansakicus:

this is my favorite gif ever

phanphanphan:

you know when you try to keep yourself from sounding disappointed and then your voice does the wobbly thing and fuCK

dragondicks:

promoting body positivity for larger girls:

image

doing so by throwing skinny girls under the bus, calling thinner girls “fake”, or insisting that being bigger is “what men really want” (implying that any female body type is only good if it has male approval):

image

fricketot:

cant look sad i have boys to destroy

(Source: contraception)

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble."this is an old image…"
"I’m not happy with that one…""this is just a sketch…"
"I did this really quickly…""there is better stuff on later pages…"It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.
Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.
Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.
Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.
i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble.

"this is an old image…"

"I’m not happy with that one…"

"this is just a sketch…"

"I did this really quickly…"

"there is better stuff on later pages…"

It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.

But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”

You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.

This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. 

Be proud.




This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.

Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.

Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.

Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.

i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

hemmoan:

i want someone to love me like ed sheeran loves his cats

tedthejinglebellhop:

fun fact one time robert pattinson was supposed to get punk’d at the bar where my cousin works and they got all the employees in on it and everything but when it came time to punk him his friends couldn’t get him to leave his house and that’s when I knew I loved robert pattinson

(Source: deanprincesster)

slutframing:

There is no lie detected

slutframing:

There is no lie detected

drakefan666:

a set of tags i was never prepared for

image

image

(Source: waynesworld1992)

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